My 3D architectural work has been featured in the best-selling publication ‘Architectural Modelmaking’, alongside the likes of Dan Libeskind, Feilden Clegg Bradley, and UN Studio.
“The physical scale model is often cited as an important tool of communication throughout the design process for architecture students and practitioners alike. Although the proliferation of CAD programs currently available has enabled the creation of computer models and virtual environments with varying degrees of complexity, there is also an increasing need to address the three-dimensional qualities of architecture ‘hands-on’ that may be lost when using such media.”
The physical model is an important communication tool for architects. Although the proliferation of CAD programs has enabled the creation of increasingly complex computer models and virtual environments, there is also a growing need to address the three-dimensional qualities of architecture that may be lost when using such media.
This book focuses on the inspiring possibilities for modeling the built environment with all the different media and techniques available. In describing the use of different models in different contexts, the book provides a practical guide to how and why models are used and what they are used for.
This second edition includes more detailed step-by-step exercises, expanded discussion of materials and techniques, updated coverage of digital techniques, and new case studies.
This book focuses on the inspiring possibilities for creating three-dimensional, physical models of the built environment with all the different media and techniques that are now available. Through description of the use of different models in different contexts, the book provides a practical and effective guide to how and why models are used, in addition to what they are used for, and how they relate to architecture education.
Nick Dunn is a professor of Urban Design at ‘Imagination Lancaster’, an open and exploratory research lab at the Lancaster Institute for the Contemporary Arts, that investigates emerging issues, technologies and practices to advance knowledge and develop solutions that contribute to the common good.
His primary research interests are in the fields of visualization, modelling, mapping, representation in architecture, infrastructure, post-capitalist landscapes and urbanism. His work responds to the contemporary city as a series of systems, flows and processes, and is explored through experimentation and discourse addressing the nature of urban space: its perception, demarcation and appropriation.
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